NOVASENTIS CTO Michael Vestel Introduces Technology for the Senses at Display Week 2018

NOVASENTIS CTO Michael Vestel Introduces Technology for the Senses at Display Week 2018



hi this is Kevin Graham @kg now here at display week 2018 and downtown Los Angeles I'm with Michael Vestal with Nova Santis and this is gonna be exciting so hey hello Michael how are you I'm great how's the show going it's been a really good good week well you guys are creating some buzz so tell us about your stuff yeah literally so we make the world's thinnest haptic actuator it's about a square centimeter in area and about 150 microns in thickness that's about the thickness of your hair so this actuator when we apply voltage it along gates when we attach that to a substrate it vibrates and it creates the sense of touch and by creating the sense of touch we're able to imitate different textures in virtual reality worlds we're able to create the notifications that people are looking for to bring what used to be in the display off board and start to communicate through the body and through the skin so computers are now able to talk to humans through audio and visual we're bringing the sense of touch as a modality and we call that the haptic language that's innovative the user experience not through the display but through the feeling that's right and tell me about the use cases where do you see this being adopted right so we we think there are about three use cases that we're really running after we're looking for large volume because we're a large volume manufacturing company we're making we're looking for hundreds of millions of products to be sold so we're doing a rolled roll process and we're bringing that online now the three main use cases virtual reality augmented reality these are areas where you want that sense of touch to bring the immersion really to life and we're starting to do that we've done demonstrations where we hold balloons and we roll them around our hand you get a really good feeling for what that actual object feels like and that makes the immersive experience more real in the past people break the immersive experience by passing through their hand through an object that's ghosting right when your hand touches an object and suddenly you get that response you no longer want to break the immersion experience and it brings it to life another really important use case is in controllers and gaming devices remote controls for TVs things like this so embedded products where you might have a skin and the button might disappear and a haptic actuator would tell you you've pressed a button and you've done what you want or maybe you would give a different effect the same button would say oh I didn't get that and it would say with a different style of a vibration you'd be notified oh you know redo that input so we're starting to develop actuators like that and the third use case is in wearable so clothing maybe gloves for the VR world notifications a heart rate monitor maybe navigation to help you know where you are in the city pointing north all the time there have been use cases where that's been a really positively demonstrated approach very interesting I don't think words do it justice I'm not sure showing it'll do it justice so we're gonna try so Nova sentences world's smallest actuator is this it's 150 microns it's about the thickness of a hair when we apply a voltage the actuator actually elongate when you attach that to a substrate the actuator turns into a vibrating motion when you add constraints you get a drumhead style actuator integration and this is what we actually call our integrated actuator when you put your finger on this you'll feel vibration and depending on the wave file which is like a sound file this speaker like actually can feel differently so for example I can imitate my hand running across a surface of cobblestones and I can do that at different speeds and each one of those will provide different haptic effects I can play a heartbeat on this it's one of our most compelling effects and it feels very much like art so we download these different files and are able to play audio files much like a speaker because our actuator responds over a large frequency range and produces those nuances so low frequencies provide really rich feelings the higher frequencies give you the nuances of the effects and you're able to distinguish between one fact and another to create that happening language thank you so check this out we probably already showed you some of it while we're talking but this is Kevin Graham @kg now Michael thank you thank you thank you

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